SEASON HIGHLIGHTS

Hello! We did a nostalgic dive into our Season behind the scenes photo archive and put together a little visual timeline here

2017. “SEASON” BEGINS.

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Hitchhiking from Nagano to Kurobe, thinking about “Season” which only had the title and a few ideas at that point.
The bicycle was briefly a motorcycle, yikes! Maybe this deserves its own blog post one day…

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2019

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2019: “Season” started as just a few people in the back of the studio. Back in the olden days, when we worked in the same space instead of at home.

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FALL 2019. THE SEASON TEAM GROWS!

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We received a CMF production grant that helped get the project off the ground!

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JANUARY 2020. WE FINISHED OUR FIRST PLAYABLE DEMO!

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FEBRUARY 2020. HITTING PAX EAST AND PROUD TO TEST OUT OUR SEASON DEMO. IT FELT GREAT TO HAVE PEOPLE FINALLY TRY THE GAME

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MARCH 2020. SEASON WAS AMONG UBISOFT’S INDIE SERIES FINALISTS. WE WON NATIONAL BANK’S SPECIAL PRIZE (PRIX COUP DE COEUR)

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JUNE 2020. DEV BLOG LAUNCH

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We feel super lucky that this project germinated and is now a reality. We’re looking forward to sharing more about the project itself soon!

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Season team

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