MEDIA

Factsheet

Developer:
Scavengers
Based in Montreal, Canada

Founding date:
September 10, 2015

Platforms:

PC / PlayStation 4 & 5

Website

scavengers.ca

Press / Business contact:
EVOLVE PR – Kate Hall, kate@evolve-pr.com

Social:
twitter.com/SeasonTheGame
facebook.com/SeasonTheGame
instagram.com/SeasonThegame
reddit.com/r/SeasonTheGame

Description

Immerse yourself in the world of Season, a third-person atmospheric adventure bicycle road trip game. Leave home for the first time to collect memories before a mysterious cataclysm washes everything away. Explore, record, meet people, and unravel the strange world around you.

Gameplay

The gameplay focuses on exploring, recording, meeting people, and unravelling the strange world around you. Each recording tool captures a different layer; sounds and music, art and architecture, the stories of characters living through pivotal moments. Your tools peel back these layers until you grasp the culture, history, and ecology underneath everything. This quest leads you to the big questions: what is this season? Why is it ending? And what will the next season bring?

Story

High in the mountains, there is a village safe from the turmoil of changing seasons. No one has left in a generation, no one until Estelle. In her world, a season is a period of history, an era. This season is about to end. Riding off into the unknown, she leaves her home to try to capture this moment for the future. Estelle navigates through a strange yet familiar world, witnessing life on the brink of an impending but mysterious change.

Game Features:

  • A bicycle road trip
    Wind your way through stunning landscapes on your bicycle.
  • Explore a mysterious world
    Meet a diverse, memorable cast of characters, help them through moments of quiet crisis.
  • Document, photograph and record
    Collect memories, make recordings and discover the secrets the season before it ends.

Press release – Gameplay Trailer

 

Press release – Game Announcement

Screenshots

Awards & Recognition

Winners of Xsolla’s XDC Contest

Ubisoft Indie Series – National Bank’s special prize” – Montreal, 12 March, 2020

Creative director

As the writer and creative director, Kevin Sullivan said he’s excited to present the long gestating project. “We’re dizzily excited to share the world of Season with the real world. Just as the character in the game makes a cultural collection, the game itself has been that for us. It has absorbed our worries about the state of the planet, our joy at living on it, things we’ve seen, people we’ve loved and lost, all tied together into something, hopefully, beautiful and strange.” said Kevin Sullivan.

About the Studio

Scavengers Studio
The studio experienced a wind of change as cofounder Amélie Lamarche became the chief executive officer in 2019, leading to a project very different from their previous game Darwin Project (2018). “I really wanted the studio to build a game that is unique in its genre, accessible to a wide audience, and leads players into a striking story, elegant and fully felt. Kevin presented this idea to me at the right time and the universe it offered immediately charmed me. Season’s creative direction pushes the boundaries of anything I’ve seen so far. It is a quest for adventures of astonishing beauty, but also full of the unexpected.” said Ms. Lamarche.

Founded in 2015 in Montreal, Scavengers is an independent video game studio bringing together a diverse team of daring creators. Designing and imagining all of the video games they produce, this multidisciplinary group aims to provide unique experiences to its players through unique worlds. Pushing aside conventions, the studio is a playground that stands out for its variety of perspectives, a place where challenge and collaboration are the basis of creation.

Contact

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